Strategos is a real-time tactics wargame set in classical antiquity. Simulate large-scale battles with over 120 factions, and 250+ units, from the ancient world. Create custom battles, or take command of historical ones.
Strategos is for players who like reading the battlefield and thinking through every unit move. It is not a fast action game. A battle comes together through where you place your generals, how the terrain shapes the fight, and whether your orders arrive in time. The mood is focused and a little grim, closer to a long tabletop session than a quick skirmish.
What to expect:
- The first hours go into learning command: where to put a general so he covers the flanks, and how to keep messengers moving so your line stays connected.
- You can build your own battles: pick the armies, map, era, army size and AI level, or switch the AI off and play a match against yourself.
- The roster spans centuries, from Greek hoplites and Persian Immortals to the clash of Rome and the Sasanians, so the same tactic plays out differently from one era to the next.
- Fog of war and morale losses force you to watch the whole field instead of throwing units straight at the enemy.
The purchase works as a Steam gift: you send your quick invite link, we add you as a friend and send the game as a gift straight to your account. Region: Global, any Steam account region.
Simulate Historical Battles
Simulate large scale warfare with the armies of antiquity in Strategos. With thousands of men on screen, you can recreate real or speculative historical battles between the major and minor powers of the ancient Mediterranean.
Manage Complex Mechanics
Strategos is an ancients wargame with large scale formation movements and disorder, unordered charges, pursuing, evading, routing and morale shocks, fog of war, terrain effects, flanking and command and control simulations that bring a hardcore tabletop feel to digital, real-time wargaming.
Command the Armies of Classical Antiquity
The armies of Strategos span nearly a thousand years of the classical period, from the Hoplites and Immortals of the Persian Wars, to the rise of the Sasanian Empire against Imperial Rome.
Master Advanced Command and Control
An advanced command and control simulation encourages the player to think about the positioning and use of their generals, and when to commit them in order to balance giving orders, sending couriers, providing morale support, and fighting in direct combat.
Select From a Huge Number of Units and Factions
The game contains over 250 unique units and nearly 120 unique factions, including the various Hellenic Empires, The Achaemenid Persian Empire, Rome and Carthage across different eras, Gallic, Germanic and Iberian tribes, Umbrians, Samnites and other native Italians, the major city states of ancient Greece, the Thracians, and more.
Customize Battles
Custom battle options include selection of army lists, allies, units, army sizes, era, map, deployment distance and sides, difficulty, AI type/aggression, whether to use AI at all (alternative is hotseat), and optional randomization of army lists with options to filter random armies by era, importance, and whether they are steppe armies.
Historical Campaigns and Reenactments
Current historical battles include Issos, Trebia, Ilipa, Magnesia, Zama, Adamclisi, Bibracte, Carrhae, Marathon and Raphia. The text-based campaigns currently include the battles of Alexander, Hannibal, the Wars of the Diadochi, the Roman Civil Wars, and the battles of Early Rome and the Peloponnesian War. The map-based campaigns include the First Punic War, the Greco-Punic War, the Pyrrhic War, the Second Macedonian War and the Greco-Persian war, with more to come.
Factions:
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Abyssinian/Aksumite
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Early (Persian Wars) and Later (Alexander) Achaemenid Empire
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Aitolian
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Antigonid
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Alan
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Apulian
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Arab (Urban)
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Armenian (Tigranes and non-Tigranes)
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Athenian
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Atropatene (Early/Late)
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Bithynian
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Black Sea Greeks
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Blemmye/Nobades
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Bosporan
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Brythonic
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Campanian
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Carthaginian (Early/Late)
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Commagene
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Caucasian
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Cypriot and Phoenician
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Dacian
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Etruscan (Early/Late)
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Galatian (Early/Late)
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Gallic (Early/Middle/Late)
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Georgian
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Germanic
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Germanic (Later) Horse/Foot Tribes
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Graeco-Bactrian
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Graeco-Indian
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Early Hoplite Greek
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Later Hoplite Greek (Major Later Hoplite Greek armies are also distinguished by city state)
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Greek Mercenary Expeditions
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Hellenistic Greek
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Hasmonean Jewish
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Illyrian (Early/Late
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Indo-Parthian
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Indo-Skythian
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Indian (Classical/Mountain/Republican)
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Italian Tribes
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Judaean
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Kappadokian
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Kushan (Early/Late)
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Kyrenean Greek (Early/Late)
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Latin
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Libyan
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Ligurian
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Lucanian
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Lydian
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Lykian
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Lysimachid
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Maccabean Jewish
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Macedonian (Early, Alexander, Late Alexander)
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Massalian
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Meroitic Kushite
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Moorish
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Nabataean
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Numidian (Early/Late)
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Paionian
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Palmyran
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Parthian
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Pergamene (Early/Late)
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Phokian
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Pontic (Mithridates Early/Late, and Pre-Mithridates)
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Ptolemaic (Early, Mid-Early, Mid-Late, Late)
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Pyrrhic (Early/Late)
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Rhoxolani
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Roman (Tullian, Camillan, Polybian, Marian, Early Imperial, and Mid Imperial)
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Saka
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Samnite
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Sarmatian
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Sassanid (Early)
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Seleucid (Early, Mid-Early, Mid-Late, Late)
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Skythian
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Slave Revolt
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Spanish (Iberian, Celtiberian, Lusitanian, and Sertorius)
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Spartan
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Spartan (Hellenistic)
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Early Successor (Asiatic)
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Early Successor (Macedonian)
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Syracusan
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Tarantine
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Theban
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Thessalian
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Thracian (Early, Gallic, Hellenized, and Roman Client)
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Umbrian