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The Logomancer The Logomancer The Logomancer The Logomancer The Logomancer
Description
System requirements

Ardus Sheridan and his apprentice John Marrow are negotiators for the dream commodities company Powell-Mercer and have been sent to the seaside city of Ordolus in order to finalize a contract with the region's most recently discovered logomancer, Glenton Dahl. The story begins as the duo reaches the city limits.

If you enjoy JRPGs where victory comes from a sharp argument rather than a sword, this one is for you. You travel with a negotiator and his apprentice through a seaside town where every conversation feels like a duel, and you win with your head. What you'll like: - The first hours are spent learning to argue. You'll build your points, catch your opponent's slips and change tack when a stubborn mind won't budge. - Instead of spells, you get communication skills. The people you befriend become your arsenal, and what they teach you becomes your weapon. - Social scenes quietly turn into full rhetorical fights. Even asking a shopkeeper for a free outfit can become a proper boss battle. - The story runs on questions about dreams, the nature of logomancy and what we really feel for fictional characters. To buy The Logomancer as a Steam gift, send your Steam quick invite link here. The bot adds you as a friend and sends the game as a gift to your account. Works globally, for any account region. Ardus Sheridan and his apprentice John Marrow are negotiators for the dream commodities company Powell-Mercer and have been sent to the seaside city of Ordolus in order to finalize a contract with the region's most recently discovered logomancer, Glenton Dahl. The story starts there as the duo reaches the city limits. What is the nature of the dreamworld that everyone is connected to? What is the true nature of logomancy? Is the emotion felt for a fictional character different from the emotion felt for a real person? Did the ancient peoples of Callosum like slow-roasted brisket? The Logomancer is a JRPG without killing. Conflicts are resolved through argumentation, logical discourse and persuasive speech. Mastering the elements of rhetoric will allow you to make your point to even the most stubborn audience. The people you meet are your 'weapons' and the skills they teach your 'magic'. Why not befriend an old editor and learn about the power of Proofreading? Or assist a schizophasic blacksmith to learn how to Doublespeak? In the world of the Logomancer, everyone is connected to a communal dreamworld known as the Mindscape. During sleep, everyone interacts together inside this strange mental world. The mind is a powerful tool in the world of dreams and the few exceptional individuals with the ability to build dreamworlds for others to participate in are called Logomancers. Using the classical elements of persuasion, social interactions become rhetorical battles. A 'boss fight' could just be trying to convince a store owner to give you a new suit free of charge. This means that stats like 'persuasion', 'confidence', and 'elocution' are much more important than 'strength', 'dexterity', or 'magic attack'. If you've ever wanted to play a Final Fantasy 6-styled JRPG wherein you could improve your characters' Perspicacity, then this game is probably for you. The Logomancer draws inspiration from the following sources, so if any of these pique your interest, there's a good chance there's something for you in this game: The Lost Room, Inception, Dark Souls, Final Fantasy 6, Persona 4, House of Leaves, Silent Hill 2, and the music of two DTs - Dream Theater and Dark Tranquillity.

System requirements

Minimum: - OS *: Windows XP with SP3 - Processor: 2.0 GHz - Memory: 512 MB RAM - Storage: 150 MB available space - Additional Notes: For XP, requires Service Pack 3 and the Visual C++ Redistributable package Recommended: - OS *: Windows 7 - Processor: 2.0 GHz - Memory: 512 MB RAM - Storage: 150 MB available space - Additional Notes: Xbox 360 Controller

FAQ

After payment our bot adds you as a friend using your quick invite link and sends the gift. Accept it in your Steam notifications and the game will appear in your library.

In Steam open Friends → Add a Friend and copy your quick invite link. Each link works once, so create a new one for every order.

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Order information

Genre
Adventure, Indie, RPG, Single-player, Steam Achievements
Platform
Steam

Where to get the link?
  1. Open Steam and go to "Friends" -> "Add a Friend"
  2. In the "Quick Invite Link" section, click "Copy"
  3. Paste the link here. It is one-time use: create a new one for each order
+2

1.43 USD

Order information
Genre
Adventure, Indie, RPG, Single-player, Steam Achievements
Platform
Steam

Where to get the link?
  1. Open Steam and go to "Friends" -> "Add a Friend"
  2. In the "Quick Invite Link" section, click "Copy"
  3. Paste the link here. It is one-time use: create a new one for each order
+2

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